After playing mods for hunger games in minecraft, and playing DayZ in Arma II, I thought I'd play around with a few things in CS2D, to recreate survival-based gameplay.
How it works...
- There are 4 maps in the download, also shown in the screenshots below-
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>Every 2 seconds, you loose 1 hp
>Bandages are dotted around each map
>Ammo is placed around each map
>Guns are placed around each map
>money is placed around each map
>You use money to buy guns off the walls
>You get money from killing, aswell as finding it on the floor, mentioned above.
>You spawn randomly in the map
>Ideally you get 1 chance to survive, however, seeing as I can only make it free-for-all through putting it in gm: 'Deathmatch', the admin must first change the respawn time to 0 seconds, then, when everyone has spawned, change it to 999+ seconds... you get the idea.
I'm really terrible at explaining stuff, but its all v all, last one alive wins, fight to survive, scavange to survive, hide to survive, fog of war should be on.
edited 2×, last 23.08.14 06:59:55 pm
Approved by Seekay
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1,011 kb, 845 Downloads