The theme of the map, of course, is that of a warehouse. The map consists of a variety of five different types of wooden boxes placed variously around the map, some in place for strategical game play and some which serve no purpose at all. The map also has stairs, barrels (obstacle), vents that you can enter, and railing (also an obstacle) to display upper/lower floors. There is an ambient sound in the background that I thought gave the map even more of a warehouse/factory feel to it.
For Terrorists, your objective is to either eliminate all of the opposing team or to successfully deploy the bomb and keep it from being defused until the countdown has reached zero.
For Counter-Terrorists, your objective is to either protect the bomb-spot until the time-limit has passed, eliminate all of the opposing team, or to successfully defuse the bomb if it is planted.
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edited 1×, last 09.12.13 08:37:09 am
Approved by DC
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