There is mine version of Projectiles.
To be honest, the script is written badly and you can see it in the luafile if you'd be interested. But no lags and not bugs at the moment.
Names of all projectile images are shorten. Same as sounds.
Some projectiles:
Duck(+2 sounds)
Frog(+1 sound)
Maybe somebody noticed there was mine parses to change weapons damage. They need to be used with mine weaponconfig.cfg so i deleted them
16.09.2017
There was a wrong "if ... or ... then" in armour calculations. I type 0.75 for heavy and medic, when it should be only for heavy and moved medic to medium:
Description: This lua adding custom projectiles in cs2d. But not like new item types and just through calling function.
Firstly i'm very thankful to Masea for his basic projectile spawn; to Rainoth for his post in my very old thread, where i found some helpful things(such as bouncing).
There is a COLOUR table you so hate >:D
You can add as much projectile types you want..
There is all armour(and kevlar)/damage calculations included
Usage:
Adding your own projectile example:
I'm also added all types with different modes, so you can see how it's working through testing it.
You can also see video of most types(i skipped video starting):
First 5
https://youtu.be/lsQNB-FZkPg?t=40
Next two
https://youtu.be/fVgqEJZbuu0?t=23
And 19 more
https://youtu.be/1QHB8dwKQ6A?t=29
Excuse me for my english/mistakes/incorrect speech/grammar.
Rules:
You can use it for your server for sure.
You can edit it for your own for sure.
You can take parts from this lua but keep in mind it's not fully yours!
Please do not claim this file as yours.
if you want to improve it please credit first creator and helpers(See Firstly) when you reupload it.
Thank you :d sorry for poor explanation.
Have a good day.
edited 15×, last 24.11.17 07:44:53 pm
Approved by Yates
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