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6 comments115 kb, 107 Downloads

old [Mora]Projectile FX

Mora
User Playing CS2D

Hello dear, lovely unrealsoftware, where I still nolifing..

This script is (maybe) improving visual effects of standard projectiles.
I liked CS2' smoke greande so I thought to make similar one, but failed. Currently is in "Improving" state, but working without bugs and without optimization(huh).

Here, You can watch how it looks:
https://youtu.be/hj1a2b67hRI
Thanks.

√ Feel free to remake it, improve, optimize, write ideas or develop it with or without me(im nb coder).
√ You can do whatever You want with this code[hidden-text]except using it on ur server due to non-optimized shit. Jk, bro[/hidden-text].
INFO
413 lines of worst coding style.

There is 5 sprites You can copy/paste into ur servertransfer.lst (I did not include it bcs You may have ur own)
1
2
3
4
5
gfx/mora/Smoke/Smoke_puff.png
gfx/mora/Smoke/Smoke_floor.png
gfx/mora/Smoke/bombfire.png
gfx/mora/Smoke/Gas_floor.png
gfx/mora/Smoke/Molotov_floor.bmp

Have a nice day(s).
edited 4×, last 13.06.23 01:39:32 pm
Approved by Gaios

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115 kb, 107 Downloads

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old

FPSLAF
User Off Offline

Hello Mora, I have a question, why does one of the grenades reappear in my inventory when I throw it? Shouldn't it do that, clearly like in other Counter Strikes?

old

Gaios
Reviewer Off Offline

Nice user Mora
I like it!

old

Mora
User Playing CS2D

@user mrc: sadly I know nothing about optimization. At least the code is working well. But I'm aware of images amount. And also in plans to add specific area, zone, where images will load depending on player position, but idk about spectators, they might see all images while dead, cuz no position can be catched while u spectate afaik.
user lobattery, user The_Bot_Man_FN thanks.

old

mrc
User Off Offline

nice, but if its not optimized then I cant use it
I like it!
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