May be editing tiles would make big sense? Because there are some tiles that have just been rotated when I can rotate it in map editor by myself. It takes a little bit of memory
New weapons Throwing knife. Grenades in grenade launcher more dmg and some bigger explosion. New item key [ for doors and more type it ] it can be on number 9 . For
Paszczak
New weapons Throwing knife. Grenades in grenade launcher more dmg and some bigger explosion. New item key [ for doors and more type it ] it can be on number 9 . For
Paszczak
You can make a knife skin for a snowball, you can set damage of a gl, keys can be made with Lua.
May be editing tiles would make big sense? Because there are some tiles that have just been rotated when I can rotate it in map editor by myself. It takes a little bit of memory
Some tiles have a shadow in 1 direction. If you rotate them in the editor it'd look weird to have tiles with a different shadow direction.
In the map editor, there should be a way to copy a large area (entities or tiles) and rotate it/flip it etc and to paste it somewhere else. Obviously though you can only view a small part of the map in the editor at one time, so I'm not sure how that part would work.
Better would be backup-auto-saving. I mean something like editor save ever 1 minute map to temporary files folder and if you close editor by clicking exit button, it will be deleted. If not (power cut,virus,out of memory) you will be able to get it back at next start of CS2D map editor.
Do you have a good argument or you just wana reply to ewerything?
I actually just wanted to know why, as you know yourself when to save. Like just after you've done something important, even if your PC crashed you will still have the data after that save. Plus I find that when it does crash it's better, I always have a chance to redo it another way which is a win-win situation.
But then all EpicNegro over here wants to punch me over the Internet. Which I found hilarious and just had to reply.
I actually just wanted to know why, as you know yourself when to save. Like just after you've done something important, even if your PC crashed you will still have the data after that save. Plus I find that when it does crash it's better, I always have a chance to redo it another way which is a win-win situation.
Anyway, the undo feature for the map editor is good anyway. The autosave is a good thing to have just in case something bad happens.