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CS2D General CS2D Bug Reportsi was making some minecraft map and strangely black spots appeared where the walls, and it blinks even lol.
it only appears if tile's properties is Wall it didn't happen if it is obstacle properties
you can check this bug from download this map. you can download it on here
i don't know this things only happen to me or not.
Its easy to fix
1. Save the file
2. Close cs2d
3. Launch cs2d
4. Open editor & load the map
5. Done
Just a solution for now dunno if it will fixed by DC anyway.
Edit: You can fix it by disabling the light engine. It's not completely disabled for big maps which is a bug. Will be fixed in the next release.
edited 1×, last 01.05.14 12:53:39 pm
I use the ' key on my English keyboard as part of my custom keyboard control setup. From what I had previously determined, the " key on a German keyboard is the equivalent of the ' key on an English keyboard.
Hence, I previously used this binding
1
bind """ "buyammo2;weapon knife"
...which worked fine in the previous version of the game (when I pressed the ' key on my English keyboard).
In the newer versions (after version Beta 0.1.2.1), the ' no longer works for me, and I see this in the console:
1
BIND: Can't bind! Invalid key ''!
That custom key binding also seems to somehow interfere with closing the main menu while in the new version of game. While playing the game, I press ESCAPE to bring up the menu, but pressing ESCAPE a second time doesn't close the menu.
If I remove the custom key binding, then ESCAPE closes the menu just fine.
Anyhow, I was just wondering if there were any updates about this problem?
There it is:
In hand image 33*44 pixels (32bit *.png it saved as *.bmp)
Drop image 34*13 pixels (32bit *.png it saved as *.bmp)
Silencer 33*44 pixels (32bit *.png it saved as *.bmp)
What parameters for skins are checked at startup?
Because all other skins (it is 32bit *.png images too and it saved as *.bmp) of weapons work fine.
edited 1×, last 04.05.14 02:05:29 am
Pagyra has written
I had a kind of strange problem - the game crashes when loading without errors and messages. There is a suspicion that the reason for this - custom weapons skins for m4a1.
There it is:
In hand image 33*44 pixels (32bit *.png it saved as *.bmp)
Drop image 34*13 pixels (32bit *.png it saved as *.bmp)
Silencer 33*44 pixels (32bit *.png it saved as *.bmp)
What parameters for skins are checked at startup?
Because all other skins (it is 32bit *.png images too and it saved as *.bmp) of weapons work fine.
There it is:
In hand image 33*44 pixels (32bit *.png it saved as *.bmp)
Drop image 34*13 pixels (32bit *.png it saved as *.bmp)
Silencer 33*44 pixels (32bit *.png it saved as *.bmp)
What parameters for skins are checked at startup?
Because all other skins (it is 32bit *.png images too and it saved as *.bmp) of weapons work fine.
edited 1×, last 04.05.14 04:00:02 am
When a player state his rank, and server disabled the advanced rank option, you can see the advanced rank in console (could be fine to show the same as the chatbox)
Happy Camper has written
You join a server with a name that is not banned. Then you can change your name to a banned one. I think that should not be possible.
Also it will be annoying if someone be's a 'impostor' copying your name and getting you banned
CS2D check size of m4a1_silenced.bmp
It must be only 32*32 pixels.