CS2D
Mods Space RPG 2.0 - Development Thread Space RPG 2.0 - Development Thread
28 replies The mod has been updated with station bars; see the first post for details!
@ TrialAndError: I was thinking about adding the cruise engine system back in, but I'll have to think about it some more. Long-distance travel will be made possible with tradelanes and hypergates.
@ _Yank: I don't think I understand. Tradelanes and hypergates have a set destination, they'll take you where you want to go without having to aim. Concerning cross-server communication - I'll let you know how it works once it's working.
@ Night Till Death: Player-built stations make use of the settile command and the <tile:x> image format for the image function, which is why they're lag-free. I'm not sure whether I'm going to use the Millennium Falcon - the ship images are made in a different style and a different scale, so we'll have to see about that.
As always, thanks for everyone's feedback. I should have the videos ready this weekend, and an open beta test might well take place next week. If you need any testing candidates you can always count me in - i love you're work and if i am correct you are still on my skype list - so don't hesitate to call me or send me a message :3 Im happy to help with testing too, if you want me... and if you wish my assistance, my Skype : emil_of_swadia
or just PM me on Unreal Software... Looks like a completely different game. I'll be sure to play it when it comes out. Will it contain as much bugs as the current version? :3 All right, the video took me slightly longer, but it's up now - you can watch it on my YouTube channel. It's a fairly short preview that shows some of the principal features of the mod. I'm trying a different video format with it, so let me know what you think of the video's structure and usefulness.
In other news, I've got some problems with hardware at the moment, however I should have a beta server open by the end of the week.
I'll keep the thread updated with more news.
My dumb ass forgot to make the actual post
@ Raisun: NO. omg User Offline
do you already have a plan for how you're going to do the cross server thing? if not, i have an idea. i do the same thing on 2 of my servers to allow people to talk to each other. If you wan't i can update the old map i uploaded (the one you're still using) to a bit of a better version - make a few changes of the stations (i won't change them completely - just add some details.) It's up to you're decision. How to download it ? because im interesting in this very good mod