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i was making some minecraft map and strangely black spots appeared where the walls, and it blinks even lol.
![IMG:https://i.imgur.com/4LlWdJ6.png](https://i.imgur.com/4LlWdJ6.png)
it only appears if tile's properties is Wall it didn't happen if it is obstacle properties
you can check this bug from download this map. you can download it on here
i don't know this things only happen to me or not.
![user](img/i_friend.png)
Its easy to fix
1. Save the file
2. Close cs2d
3. Launch cs2d
4. Open editor & load the map
5. Done
Just a solution for now dunno if it will fixed by DC anyway.
![user](img/i_friend.png)
![user](img/i_friend.png)
Edit: You can fix it by disabling the light engine. It's not completely disabled for big maps which is a bug. Will be fixed in the next release.
1× editiert, zuletzt 01.05.14 12:53:39
I use the ' key on my English keyboard as part of my custom keyboard control setup. From what I had previously determined, the " key on a German keyboard is the equivalent of the ' key on an English keyboard.
Hence, I previously used this binding
1
bind """ "buyammo2;weapon knife"
...which worked fine in the previous version of the game (when I pressed the ' key on my English keyboard).
In the newer versions (after version Beta 0.1.2.1), the ' no longer works for me, and I see this in the console:
1
BIND: Can't bind! Invalid key ''!
That custom key binding also seems to somehow interfere with closing the main menu while in the new version of game. While playing the game, I press ESCAPE to bring up the menu, but pressing ESCAPE a second time doesn't close the menu.
If I remove the custom key binding, then ESCAPE closes the menu just fine.
Anyhow, I was just wondering if there were any updates about this problem?
There it is:
![IMG:https://s43.radikal.ru/i101/1405/61/2bdbf22fb6cf.png](https://s43.radikal.ru/i101/1405/61/2bdbf22fb6cf.png)
In hand image 33*44 pixels (32bit *.png it saved as *.bmp)
![IMG:https://i036.radikal.ru/1405/21/bd3f6e10595a.png](https://i036.radikal.ru/1405/21/bd3f6e10595a.png)
Drop image 34*13 pixels (32bit *.png it saved as *.bmp)
![IMG:https://s020.radikal.ru/i714/1405/9a/ee364736a40d.png](https://s020.radikal.ru/i714/1405/9a/ee364736a40d.png)
Silencer 33*44 pixels (32bit *.png it saved as *.bmp)
What parameters for skins are checked at startup?
Because all other skins (it is 32bit *.png images too and it saved as *.bmp) of weapons work fine.
![IMG:https://i023.radikal.ru/1405/8f/92902ebdad4f.png](https://i023.radikal.ru/1405/8f/92902ebdad4f.png)
![IMG:https://s005.radikal.ru/i210/1405/9f/8f1158252085.png](https://s005.radikal.ru/i210/1405/9f/8f1158252085.png)
1× editiert, zuletzt 04.05.14 02:05:29
![user](img/i_friend.png)
![user](img/i_friend.png)
I had a kind of strange problem - the game crashes when loading without errors and messages. There is a suspicion that the reason for this - custom weapons skins for m4a1.
There it is:
![IMG:https://s43.radikal.ru/i101/1405/61/2bdbf22fb6cf.png](https://s43.radikal.ru/i101/1405/61/2bdbf22fb6cf.png)
In hand image 33*44 pixels (32bit *.png it saved as *.bmp)
![IMG:https://i036.radikal.ru/1405/21/bd3f6e10595a.png](https://i036.radikal.ru/1405/21/bd3f6e10595a.png)
Drop image 34*13 pixels (32bit *.png it saved as *.bmp)
![IMG:https://s020.radikal.ru/i714/1405/9a/ee364736a40d.png](https://s020.radikal.ru/i714/1405/9a/ee364736a40d.png)
Silencer 33*44 pixels (32bit *.png it saved as *.bmp)
What parameters for skins are checked at startup?
Because all other skins (it is 32bit *.png images too and it saved as *.bmp) of weapons work fine.
There it is:
![IMG:https://s43.radikal.ru/i101/1405/61/2bdbf22fb6cf.png](https://s43.radikal.ru/i101/1405/61/2bdbf22fb6cf.png)
In hand image 33*44 pixels (32bit *.png it saved as *.bmp)
![IMG:https://i036.radikal.ru/1405/21/bd3f6e10595a.png](https://i036.radikal.ru/1405/21/bd3f6e10595a.png)
Drop image 34*13 pixels (32bit *.png it saved as *.bmp)
![IMG:https://s020.radikal.ru/i714/1405/9a/ee364736a40d.png](https://s020.radikal.ru/i714/1405/9a/ee364736a40d.png)
Silencer 33*44 pixels (32bit *.png it saved as *.bmp)
What parameters for skins are checked at startup?
Because all other skins (it is 32bit *.png images too and it saved as *.bmp) of weapons work fine.
1× editiert, zuletzt 04.05.14 04:00:02
![IMG:https://s30.postimg.org/soxmneca9/ctf_cs2dfortress_00012.jpg](https://s30.postimg.org/soxmneca9/ctf_cs2dfortress_00012.jpg)
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![user](img/i_friend.png)
You join a server with a name that is not banned. Then you can change your name to a banned one. I think that should not be possible.
Also it will be annoying if someone be's a 'impostor' copying your name and getting you banned
CS2D check size of m4a1_silenced.bmp
It must be only 32*32 pixels.
![IMG:https://i.hizliresim.com/72n115.jpg](https://i.hizliresim.com/72n115.jpg)
![IMG:https://i.hizliresim.com/NYBJoQ.jpg](https://i.hizliresim.com/NYBJoQ.jpg)