edited 2×, last 29.06.16 01:48:25 pm
General
Ideas for CS2D - READ THE FIRST POST (OP)!
P_206: I dont know if it possible to create.Although the cs2D is a 2D game and its top-viewed,still
DC want doing it or not.
Add a lua command that allows you add a icon in the radar.
info_radaricon (id 81) for lua.
Example: radaricon(x,y,1,255000000)
Edit: (just in case)
Edit 2:
sv_radar_fow 1/0
Offline Gaming with and versus intelligent Bots
Mr_Outsider: Your suggestion can be done with Lua, and doing clever bots won't make any difference in the game actually.
Hide scope shortly between Scout / AWP shot, just like in original Counter-Strike.
In 800*600 game resolution, texts scaled as from 640*480 game resolution which make them looks blurry. Change it so texts not looks blurry.
Team-exclusive items support in
mp_buymenu. 
P_206: lol I didn't notice there's a ID label.
Ishara: You're wrong , many famous servers (such as HC//Fun) using bots & many newbs join the game will see that cs2d don't got smart bots or it got suck bots may leave the game for that and CS2D will lose new players also you didn't rode all my message because i sayed that unrealsoftware already wrote that cs2d using smart bots and that's lie.
they are pointing you directly when FOW is disabled, so when you outside the wall he prepare to attack you. The new bots are moving simply and you can shot them before they rotate to you, but they'll insanely fast point you like aimbot when you moving(and still point 100% directly untill you stop to move).
they are taking the better weapons from the floor or just swipe them.
i notice when the bot is attacking you and going outside the borders - still do some hits(that's would be nice btw)
Mora: BTW! what you sayed is wrong because that's not smart or clever abilaty in bots , read what i write up ^^^^