I have some problem. Can you solve this?
P1: I want disable build Wall 1,Wall 2 and Wall 3. I tried to do this {mp_unbuildable Wall 1,mp_unbuildable Wall I or mp_unbuildable l} but it didn't work. Same as Gate Field and Teleporter(Entrance and Exit).
P2: In each round, everybody equip a weapon (like Wrench)
I do like this :
1
parse("equip "..id.." "..74")
P3: Each damage, the HP of a player will generate (10HP/sec).I do:
1
parse("sethealth "..player(id,"health").."+10)
I hope someone can do or solve the problems.