CS2D General Adding scripts to Trigger_IF Adding scripts to Trigger_IF
2 replies Hi US, I remember, about 2 years ago there was a way to change lua`s script code for using it in Trigger_LUA. Just a simple link to web site that allow to do this automatically.
(even if DC said Trigger_IF doesn`t suits to use full scripts)
Some kind of parser erm.. THANKS GOD!
You`re my hero!
Added u to thanks_to.txt of my upcoming map.