zazz (and everyone else): Please use this thread for bug reports with the pre-release. Your ideas are better suited for
CS2D Development and Pre-Release
zazz (and everyone else): Please use this thread for bug reports with the pre-release. Your ideas are better suited for
zazz has written
VADemon has written
EngiN33R: For one I thought it can be used to determine if the native or temporary map is loaded.
KDMRL: When most of major bugs are going to be fixed soon as possible so we can be sure nothing would prevent to work at the fullest. Yes, you can't expect always something to be bug-free but at least some few improvements and fixed major bugs and ready for the official release.
GeoB99: Yeah, I understand that. @
EngiN33R: BTW, Is there any possibility to, for example, release just one small update with new resolution?
VADemon: Fair enough, I will consider it.
KDMRL: Sorry, but I'm not in charge of the resolution/lighting stuff.
SQ would be more qualified to answer your question.
Hajt: Resolution 640*480? There could be another floating problem, but haven't noticed anything like that yet.
SQ: Can you tell me if it's possible to release just one small update with new resolution? It kinda fix my FPS problem in cs2d. I am not 100% about that, but nothing else works.
Gaios: Simonas said that even though the players run a different resolution lua commands and stuff will be using the 640x480 coordinates. I suggest to add an option to choose wether that should be enabled or not (enabled by default).
_Yank: No... let's leave it like Simonas said.
SQ has written