and here is my question, is this a bug from cs2d? Can anyone check that out with fullscreen and normal screen (850x480)
ps: Mode 1 (checking mouse position of the screen) works fine, but mode 2 is maybe bugged
if mode == 2 then 		x = math.floor(x-((player(id, "screenw")-850)/2) 		y = math.floor(y-((player(id, "screenh")-480)/2) 		blocksize = ((((player(id, "screenw")/850)*32)+((player(id, "screenh")/480)*32))/2)