If you want cs 1.6 2d - please go play your cs2d 0.0.3.3 and don't come back, old fart. Only creator's decisions can choose why and how this game will evolve.
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Green Light for CS2D!If you want cs 1.6 2d - please go play your cs2d 0.0.3.3 and don't come back, old fart. Only creator's decisions can choose why and how this game will evolve.
Admin/mod comment
§4.4 - Titles/texts in capital letters are impolite and undesired Bcs it's not completely Counter-Strike 1.6
and developer is not valve but DC. You are not interested in a grenade launcher and a flamethrower?
kerker: you forgot about guts and portal gun, air strike and many more. Admin/mod comment
Removed unnecessary quote. /
GeoB99 I can't wait for it to become popular!
Because nowadays CS2D is not meant to simply be a topdown 2D clone of CS 1.6. In my opinion, that's one of the best things about CS2D, the fact that it can not just emulate a game most of us loved in a different perspective and dimensions, but also allow for even more things. CS2D would be nothing if it was a strict 2D clone without any relevant extra features to make it stand out.
So hooray to laser gun, hooray to Construction mode, hooray to anything that makes CS2D a fun unique game, not just a boring clone.
The laser sound effect came from Half Life 1 so I assume he combined all source games like Team Fortress's wrench and more...
Mami Tomoe has writtenThe laser sound effect came from Half Life 1
Mami Tomoe: It's entirely not the same sound used for Gauss(laser in hl1).Edit:Sorry for off-topic.
MaksDragon: Yes, but CS2D got greenlit and it's going to be in steam eventually.
medeiros I agree.
Mami Tomoe "The laser sound effect came from Half Life 1" No lol.
kerker I forgot
MaksDragon: They already greenlit it.Just wait and see.
Awesome!
DC: ?
xXL33tXx: It will probably take a few weeks because we want a version on Steam which is polished and already has some Steam features.
DC: Would be good if you tell us what features are coming as quickly as possible.
DC has writtenCS2D has been greenlit by Valve today!

Thanks again to everyone who made this possible!
I'll check what's required to actually put the game on Steam. The current version (1.0.0.3) will NOT be put on Steam because I want to fix/improve some things first. A new version will be prepared for that. I might even add some Steam features there but I can't promise anything at this point.
I don't know yet until when all this will happen but I'll keep you updated.

Thanks again to everyone who made this possible!
I'll check what's required to actually put the game on Steam. The current version (1.0.0.3) will NOT be put on Steam because I want to fix/improve some things first. A new version will be prepared for that. I might even add some Steam features there but I can't promise anything at this point.
I don't know yet until when all this will happen but I'll keep you updated.
Finally! been here since 2013. Great to see CS2D is still going strong!
DC: Before you're going to fix all the issues and prepare the release on Steam you should also really take care on CS2D Linux sound problem. Most Linux distributions (Ubuntu and its derivatives) have Pulseaudio sound driver by default which CS2D does not support it at all.The solution was to install
libopenal-devlibrary and set the sound driver setting Automatic / Default to OpenAL or the like. May would be a possibility to implement the package on Steam installer? Like when you download the game and launch it for the first time Steam checks for missing packages, if there are.
Take Terraria for example. Once the user launches that game for the first time and does not have the required XNA redistributable necessary for the game to work properly Steam automatically installs it for you.
Green Light for CS2D!


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