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Stranded II General Kidnap ModPoll
You want it sooner without map or later even with map?
Only registered users are allowed to vote
Sooner! | 19.40% (39) | |
With map! | 73.13% (147) | |
NEVER, bother off!!! | 7.46% (15) |
201 votes cast
Cheers, Gregg
I decided to tell you the story in brief:
Quote
The name is Kidnap
(note: read prolog in my first slideshow-it's called Stranded2 mod-the middle one)
You start in Bamboo village, it's quite dangerous part, you'll see. You have to escape, then you get to forest village and you can start the battle against those Bamboos.
What you can look forward?
Status of popularity at forest village affecting mainly prices at trader
Completing missions at forest village
They have their own trade system(forest village) with
their own money(coin added few days ago)
Animal trader and trader
decides on what side you'll join(bamboo or forest)
(note: read prolog in my first slideshow-it's called Stranded2 mod-the middle one)
You start in Bamboo village, it's quite dangerous part, you'll see. You have to escape, then you get to forest village and you can start the battle against those Bamboos.
What you can look forward?
Status of popularity at forest village affecting mainly prices at trader
Completing missions at forest village
They have their own trade system(forest village) with
their own money(coin added few days ago)
Animal trader and trader
decides on what side you'll join(bamboo or forest)
Edit: Just rembered, I viewed the side shows, looks cool and fun, keep it up
Flying Lizard: I guess it isn't meant to be realistic, neither was Stranded 2 (with the leaves and magic bottles)
Flying Lizard has written
You know that bamboo is to hard and unflexible for a bow?
Hmmm, who cares? But I need it for that Bamboos. Let's say, thay dunked it into the vinegar
Gregg has written
Thanks for defending me And I'm pleased you found it look-forwardable(I made up new word ). BTW my favorite one is circular saw(with cutted finger:-) ) HudaJan: Lol don't worry, the mod does look very cool, I hope you release it soon.
Edit: Just rembered, I viewed the side shows, looks cool and fun, keep it up smile
Flying Lizard: I guess it isn't meant to be realistic, neither was Stranded 2 (with the leaves and magic bottles) cool ok!
Edit: Just rembered, I viewed the side shows, looks cool and fun, keep it up smile
Flying Lizard: I guess it isn't meant to be realistic, neither was Stranded 2 (with the leaves and magic bottles) cool ok!
edited 1×, last 23.03.08 05:47:01 pm
edit: Little note: "large" details such as trees and rocks aren't finnishet yet. I'll do it at the end of my work...
edited 2×, last 26.03.08 02:58:29 pm
Keep it up!
As yet this is impressing me most of all...:
Quote
Ouch! I've cut off my finger!
9 fingers left.
9 fingers left.
Till now all of your slideshow pictures are looking very promising.
But...
Quote
They have their own trade system(forest village) with
their own money(coin added few days ago)
their own money(coin added few days ago)
...I see, you really want to "reinvent the wheel"...
(fine trader menu from german extension mod)
Also you'll maybe find much other stuff of your mod already implemented in other mods (coins, chest, saw, sulfur, saltpeter, gunpowder...).
Of course, you seem to be the most advanced modder here (english board) till now... And of course, create a good mod on your own. But rather create a very good mod with the help of other guys... To be sure you would have to share honour, but even much time and work as well.
Nonetheless keep up your work!
And, actually, first of all, my main aim isn't to create best mod. I just want to try everything what is possible and improve and improve myself
HudaJan has written
On ext worked a lot of professionals.
Since s2Ext is a spare time project, too, there are by definition no professionals working on it.
And what he said is: You could spare some work, if you would only merge some things into your mod that others have already done (trading system, coins, chest, saw, sulfur, saltpeter, gunpowder...). But I guess you've already done most of it on your own anyway - by now.
He was not at all comparing the mods.
EwokChieftain has written
Since s2Ext is a spare time project, too, there are by definition no professionals working on it.
And what he said is: You could spare some work, if you would only merge some things into your mod that others have already done (trading system, coins, chest, saw, sulfur, saltpeter, gunpowder...). But I guess you've already done most of it on your own anyway - by now.
He was not at all comparing the mods.
HudaJan has written
On ext worked a lot of professionals.
Since s2Ext is a spare time project, too, there are by definition no professionals working on it.
And what he said is: You could spare some work, if you would only merge some things into your mod that others have already done (trading system, coins, chest, saw, sulfur, saltpeter, gunpowder...). But I guess you've already done most of it on your own anyway - by now.
He was not at all comparing the mods.
I mean professionals among amateurs
Ok once I starded to creating the mod, I want to finnish it. And that things you're talking about, I made up by myself. It was my ideas. I didn't know someone had same ideas before me
edited 1×, last 28.03.08 10:33:35 pm
Hmm. maybe in a week. I'm ill right now, so I have a lot of time to do it. But I'm not sure. There is a lot of story left and there are a lot and lot of small bugs.
I also need my grammer corrector (24lenox ) to check it and correct all... So I'm not sure with the week. But it's not so far from finnishing
Shot from Forest village.
Music is in very bad quality, cause I don't want my mod to be 50gb large...
Dare to make a guess where the music comes from
pff thief doesn't fit that good to the game, I think.
And the bad quality is really... bad (?) whatever, either use music with good quality, or let it be. At the moment listening to it is a real torture X(