Builder is busy for a few months but this mod is most certainly not dead.
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Stranded II Mods Massive ModBuilder is busy for a few months but this mod is most certainly not dead.
mitchonfire3 has written
i love this mod as it has the stuff i was looking for but i found one problem...... how do i use the forge.....
The forge is hands on, put coal inside it, then light it, throw metal on it, wait for it to go red, then let it cool and take the metal when it sparkles. combine it with a hammer into whatever, then throw it back in the forge, wait for the red, then quickly splash with water, and combine with whatever.
easy
edit: i found out why it was not working..i didn't hammer it agine
edited 1×, last 04.02.11 02:50:00 am
There is bug in MM. SOMETIMES I'm dying when I go in to the mine.
That same happens when i want go out, but only 1 time I have left from there alive.
Maby there is any manner on entering and leaving from there?
I'm dying when I'm going up or down.
-My mine doesnt seem to work anymore, when i press "use" it just autosaves, doesnt even transports me to the mine.
-I'm not sure whether this is a bug or intentional, but the bone seems to give an infinite amount of hooks...
edited 1×, last 06.02.11 05:45:17 am
But it would be more cooler if they merge massive mod with multiplayer mod!
And one question, how to open the achievement menu? I cannot open it.. please answer this ''newbie'' 's question...
(sorry for bad english)
i tryed coppy folder to game folder> didnt work.
Tryed to extract and than open massivemod batch file > get black screen after loading:S
Well Some help would be pretty awsome
(mailed u the same info Builder)
Cheers,
Bart
Batlol has written
your not supposed to put it in the main file as this mod has everything with it all you need to do is just click on "massive mod" and you can play this. Cant seem to get the mod working(i'm totaly new to stranded 2) watched some Yt vids and looked awsome so yea but i cant seem to get this mod working.
i tryed coppy folder to game folder> didnt work.
Tryed to extract and than open massivemod batch file > get black screen after loading:S
Well Some help would be pretty awsome
(mailed u the same info Builder)
Cheers,
Bart
i tryed coppy folder to game folder> didnt work.
Tryed to extract and than open massivemod batch file > get black screen after loading:S
Well Some help would be pretty awsome
(mailed u the same info Builder)
Cheers,
Bart
mitchonfire3 has written
just
Get the latest version
download the latest version from page 74 of this thread.
Extract it anywhere (Builder has got the right idea, zip the folder, not the files).
It will extract to a folder called "Massive Mod" (I'll call it the root directory. You'll see why).
Get the latest patch
Then download the patch from page 80.
Extract it anywhere and it will extract to a folder called "mm_patch_5".
Apply the patch
Go inside the "mm_patch_5" folder and copy the "Massive Mod" folder inside over the "Massive Mod" folder in the "mods" directory, not the root directory.
(I.E: Copy over the "root\mods\Massive Mod" folder, not the "root" folder.)
The computer should say "There is already a folder called blah blah blah, overwrite?", you click yes.
>> Finally, navigate to the root folder and
mitchonfire3 has written
click on "massive mod.bat" and you can play this.
(Seriously guys, the next step up from this is a video walkthrough on how to download MM and at that point, even I give up.
Edit: On second thoughts, I'm just gonna repackage the latest version and patch for builder and, with his approval, post it on multi-upload to save him some time. I might even consider making an NSIS installer for it, that way, there's no confusion.)
INSTALLATION INSTRUCTIONS
=======================
1: Download this Massive Mod.zip archive.
( http://www.multiupload.com/DARX4N2DQQ - Download is < 18MB )
2: Extract it anywhere and it will create a folder called "Massive Mod".
3: Open the folder and you will notice that you are now presented with 2 items. A folder called "gamefiles" and a file called "massivemod.bat".
4: Start "massivemod.bat"
No scripting errors reported by Stranded II Mod Viewer 4.0.0.2 (devBuild). As for whether everything's been calculated correctly, well, that's builder's work, not mine. I just merged the packages, added simplicity and checked if it would boot up.
Also i can make bread and iron tools and so on although i dont have the needed skills.
Last but not least there is an error in the raindance-event, the message shows up when you are running away from a predator (a Lion in my case) and escaping into water.
Psytechnic has written
As for whether everything's been calculated correctly, well, that's builder's work, not mine. I just merged the packages, added simplicity and checked if it would boot up.
in gamefiles/mods/Massive Mod/sys/items_tools
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//hook bonus 			((playergotitem(98)+playergotitem(119))==0) 			if ((playergotitem(247)+playergotitem(4992)+playergotitem(4987)==0){ 				$tmp1=$base;									//no change 			}else{
remove the ((playergotitem(98)+playergotitem(119))==0) and the first ( after the if and it should come out as
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//hook bonus 			 			if (playergotitem(247)+playergotitem(4992)+playergotitem(4987)==0){ 				$tmp1=$base;									//no change 			}else{
I tried this and proceeded to use insects as bait, so I am assuming that all bait/hooks should work.