Note that this package is an early release and may not be fully stable. If you find any bugs, please either report them or submit a patch.
Lua Features: – Skip this part for now and go down to the next section.
string.lua:
Various string functions that can be accessed via str:func(...) including :split([delimiter]), :qsplit([delimiter]), :join(table), etc
Also added the syntactical sugar “%s”%object → string.format(“%s”,object)
table.lua:
Various table functions
struct.lua:
Allows manipulation of binary data structures
pickle.lua:
Fast serialization of lua objects via
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import “pickle” pickle.dump(object, filename) – ETC CODE object = pickle.load(filename)
import.lua:
Allows conflict free imports of lua modules
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dofile “sys/lua/devtools/import.lua” import “libname” import “libname”
The following syntax is allowed for both relative and absolute imports
import “name.space.module” -- “name/space/module.lua”
You may also add in more import paths by appending them into the importpaths table:
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table.insert(importpaths, “newpath”)
CS2D Features:
menu.lua:
Easy to use menus. You can now construct dynamic menu by using the Menu(title, item1, item2, …) constructor. See following for examples.
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classes = Menu(“Choose your class”, “Police”, “Citizen”, “Superman”, “Batman”, “Other superheroes”, …) classes(id) – Automatically shows the menu to player id classes.add(“another hero”, “YAH”, “more heroes”, “blargh”, “blargh”) -- Add even more heroes -- Note that menus with more than 9 items will automatically paginate themselves function classes.hooks.Police(id) -- Police 	msg2(id, “You're a Police”) end function classes.hooks.blargh(id) -- Any blargh 	msg2(id, “You're a blargh”) end function classes.hooks.blargh_2(id) -- Second blargh 	msg2(id, “You're the second blargh”) end function classes.hooks._(id, sel, menu) -- Anyone 	msg2(id, “Thanks for playing”) end
help.lua:
Automatically generate nice looking documentation and references for say commands
You can use !help in game to bring up a list of used commands.
You can also register command documentation via help.register{command = “text”}
Alternatively, a very powerful mechanism in devtools allows the developer to embed these documentations in their code by directly assigning the doctext to the __help__ variable, as illustrated:
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function act.test(id) 	__help__ = 	[[ 	- Desc: 	... Dummy command that displays “TEST” 	-Usage: 	... !test 	]] 	msg2(id, "TEST") end
> !help test
Command 'test':
- Desc:
… Dummy command that displays “TEST”
- Usage:
… !test
cmds.lua:
Easy to use say commands with a powerful backend.
Devtools.cmds can automatically parse an argument based on the parameters of a function.
For example:
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function act.msg(text) 	msg(text) end
> !msg hello
hello
> !msg
Insufficient number of parameters for the command 'msg'
Need 1 arguments: !msg <text>
Certain parameters are automatically built:
id: the id of the player who called the command – Does not count towards the number of required arguments
text: the entire string of text – Does count towards the required arguments, but do not actually take any position
this: metadata containing the command rank and other information from the command preprocessor.
…: all of the other unused arguments
Thus, the following rewrite of !msg:
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function act.msg(id, tag, text, …) 	msg(tag..text) 	msg(“Residual”,...) end
> !msg
Insufficient number of parameters for the command 'msg'
Need 2+ arguments: !msg <tag, text, [...]>
> !msg tag tag
tag
tag tag
Residual
>!msg tag text …
tag
tag text …
Residual
…
auth.lua:
Implements a smart users system for cs2d developers that extends the cmds module
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function adm.sayhi(this, text) 	msg(“%s says HI '%s'”%{this.user.username, text}) end function adm.say.admin(this, text) 	msg(“%s <admin>: %s”%{this.user.username, text}) end
> @sayhi asdf
lee says HI 'asdf'
>@say Am I an admin?
You do not have sufficient privilege to use the command 'say'
You need a rank of 'admin', you are currently 'user'
Included commands:
!help [<cmd>] – Displays the help menu. You can also use !help <cmd> to directly go to the cmd
!see <cmd> - Displays the parameter information for the given command
!login <username> <password>
!register <username> <password>
!logout
@usgn – Resets your USGN information
@username <username> - Lets you change your username
@password <password> - Lets you change your password
@who [<id>] - Lets you see the username of player @ id
@auth <username> <rank> [<rank2> […]] - Adds the listed ranks/privileges to username's account
@auth reset <rank> … - Resets username's ranks to the listed ranks.
This documentation will be subjected to modification in the future as I see fit. Currently, this is merely a preliminary outline of the devtool.
Approved by Yates
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