Description
Always miss your targets when using RPG with one ammo each reload? Today you will not miss your targets again, because the homing missile always follow your target, note that needs some money.
Features
Configurable rocket image, damage, sensitivity (degree), speed (pixels), scan distance / lock enemy distance, live time, cost.
The missile always follow your target.
Your target always marked red.
The missile does not collide your allies / friends.
Rules
You are allowed to attach or plug into your own script.
You are allowed to play it on your own server.
You are allowed to share it with my permission.
You are allowed to edit the configuration only.
You are allowed to edit all with my permission.
You are not allowed to claim it as yourself.
Please tag me if you attach this in your own script.
Change logs
Known bugs
What's new in next version?
The missile collide enemies.
Installation
First step : Download this script.
Second step : Extract .zip file into your CS2D file.
Last step : Play with sv_luaserver
1
hm.lua
Note: this archive not include servertransfer.lst, so make it yourself (pnly rocket image).
[b]P.S.: This file archive will be edited much times.
P.P.S.: If you don't understand, sorry for my English.
P.P.P.S.: If you found any bugs, please report it to me with comment in this file archive, any reports is my pleasure.
edited 1×, last 12.02.17 02:54:21 am
Approved by GeoB99
Download
3 kb, 385 Downloads